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Training

Started by Codemaster Jamal, Feb 11, 2025, 07:03 PM

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Codemaster Jamal

Training

In Shinobu, a ninja advances everyday through training and perseverance. The longer a shinobi perseveres the stronger they become. Of course, there are some shinobi who are exceptions to this rule. Some shinobi are natural geniuses and because of that, they acquire their abilities much sooner than other shinobi. Though, one should not fear because even if the weakest of the herd trains, they too can eventually lead the pack.

In this RPG, there is only one general rule when it comes to training: you may not participate in multiple training topics for a single character at one time. You can go on quests and train at the same time but, you can do one quest and one training at a time. Your character also will not gain any additional traits until you have finished both the quest and training. This means that you won't be able to use any additional jutsu or attribute scores until after you have finished your quest.

There are five different types of training: General, Jutsu, Affinity, Bell Test and Sparring. Each form of training is designed to bring out a ninja's fullest potential. Most trainings cannot be done without a Narrator. The main point of training is for you to post your character's actions and for someone else to post if your training was fruitful or not. For example, you could say that your character attempted to do 100 push ups and you could explain how hard your characte struggled to do those push ups. The Narrator will then respond if your character succeeded at the push ups, and if they did, they will gain experience in the appropriate place.

When training, you are required a two paragraph minimum on every post. This is one paragraph more than the usual post. Unless it is a Bell Test or Spar, this rule is mandatory. Make sure to list what type of training you are performing in your topic, either OOC or IC. By default, if you post at least 5 paragraphs, you will get the bare minimum needed to pass the training. Use Ctrl+F to search up any of the topics in this chapter below.

Table of Contents
  • General Training
  • Jutsu Training
  • Affinity Training
  • Bell Test
  • Sparring

General Training

General Training is a form of training that one can do to increase their attribute scores. For every post, you make, you can either gain a point or gain no points. How many points you gain isn't based on how long your paragraph is. Try your best to write an interesting story. Explain your character hardships if they have any and if it is an easy training for your character explain how. It's also up to you to come up with any training method for your character. You are allowed to use any training mantage from an anime as an example. By default, you will be rewarded 1 Attribute Point for writing a minimum of 5 paragraphs of training but, you must be actively controlling your character in that post. Be careful, as this only means that you will get a minimum of 1 Point. This means you can write a 10 paragraph post and still be rewarded one point. Try to keep this in mind when you are writing your training. We care more about post quality versus post quantity.

For the most part, you are allowed to train one Attribute at a time until you get better at training with Attributes. You can train by yourself as a Student or Genin but, training with a Sensei will make your training more effective. Your Sensei can be an NPC or Player Character but, if it is a Player Character, the Player Character will also gain Attribute points for assisting you in your training. You can still use an instructor as a Chunin but, after Jounin, you may only do General Training with other Jounin or by themselves. After Chunin, they should be able to train themselves but, sometimes training with stronger ninja is necessary. If you do General Training with a Chunin as a Jounin, it is going to be considered a spar.

To begin to train an Attribute, first indicate what Attribute the character is focusing their training in. If they are performing Martial Arts Training, then they would probably roleplay their character lifting weights or practicing martial arts moves. If they are Destruction Magic Training, they would probably roleplay their character practicing hand seals, or experimenting with their jutsu. If they are Illusion Magic Training, they would probably roleplay their character reading a book about specific information or doing another activity that increases their brain functions. If they are Weapon Skill Training, they would probably be practicing throwing shuriken or kunai. They type of training you are doing should reflect the type of Attribute you are trying to increase. Otherwise, you will be given a default 1 Attribute point.

The main purpose of General Training is to increase your Attributes. Consider General Training a form of excercise or "working out". You may only do one type of training at a time. There is no form of Rank Training that can be used to increase a character's Rank. Currently, you can only rank up from time skips and events.

Jutsu Training

It should be noted that you will not have to Jutsu Train for any jutsu that are the same Rank as your character unless it is a Secret, Forbidden or Signature Jutsu. This does not count for Academy Students who need to Jutsu Train in-order to leave the Academy. Your character's Personal NPC's also do not have to perform Jutsu Training but, they are not able to use Jutsu that are higher rank than themselves. You only have to Jutsu Train for Jutsu that are higher ranked than your character. For example, a Genin which is considered D-Rank, will need to Jutsu Train to learn the Shadow Clone Jutsu, which is B-Rank.

Once again, training with a Sensei will make the process of Jutsu Training easier but, your character still needs to put in the effort. When Jutsu Training you will start off with 0% mastery and with a Narrator, you will basically roleplay until you reach 100%. Once you have learned a Jutsu at 50%, you can use it in combat but, it will still require additional training to use it. More importantly, until the Jutsu is mastered, the jutsu will not work entirely. This means that it may cost you more Qi than normal or will not induce a status effect.

Due to the 5 Paragraph Rule when it comes to training, you will gain 10% Jutsu Mastery for every 5 paragraphs of Training. With a sensei, this will become 15%. This is the default reward for just making the post. However, this is if the Jutsu is one rank higher. If it is two ranks higher, then you will receive 5% without a sensei and 8% with a sensei. If the jutsu is three ranks higher, you will receive 3% without a sensei and 5% with a sensei. In terms of tutelage, it is required for the sensei to actually know the jutsu in-order to assist you with training. If the sensei does not, then you will receive 2% less than you normally would. They can still help in other ways. More importantly, training can also help your sensei gain more reputation in your village.

Your Mastery of the Jutsu must be kept on your character's profile until they have completely mastered it. Fortunately, you are allowed to stop your Jutsu Training and come back to it later. There are some limits to what jutsu a character can train based on their Rank. Academy Students can learn E-Rank and D-Rank Jutsu. Genin can learn E-Rank Jutsu up to A-Rank Jutsu but, any Jutsu higher than D-Rank usually requires a Sensei. Chunin no longer require a sensei to learn higher Rank Jutsu but, cannot learn Jutsu higher than A-Rank. Jounin can learn up to S-Rank Jutsu.

Affinity Training

Affinity Training is the third form of Training. In the world of Shinobu, one does not automatically gain Elements Affinities or Special Affinities. Special Affinities only become available after the user has acquired the necessary affinities to create it. That character must also have the Bloodline that is necessary for creating that Special Affinity. Otherwise, you do not have to train to acquire your Special Affinity.

Affinity Training is very similar to Jutsu Training in terms of posting and completing. When you post yourself training for an Affinity, you start with 0% and work your way up to 100%. When you have reached 100%, you can begin training Jutsu that are related to said element. Much like Jutsu Training, you can stop Affinity Training at any time and come back to it. The first element your character learns will be considered your character's Primary Affinity. You will not be able to perform any jutsu until you have completely mastered that Affinity.

Much like Jutsu Training, Affinity Training is much easier but, only if the sensei has already Mastered the same element that your character is training for. Otherwise, having a sensei will not. By default, if you provide a post with at least 5 paragraphs, you will be rewarded 10% Mastery on that Affinity. With a sensei that has mastered the element, you will be given 15% Mastery. This Mastery stacks until you have completely mastered the element. Learning how to transform one's Qi is an essential element of most forms of fighting in Shinobu.

After learning your Primary Affinity, you will be able to learn more Affinities including Affinities that even your sensei has not mastered. As such, you will not be required a sensei unless it is needed or if your sensei knows the same element. This form of training is not based on Rank but, you cannot begin Affinity Training until your character is at least a Genin. Genin can only begin Affinity Training with a sensei. Chunin are allowed to do Affinity Training all on their own, even if they have not mastered an element yet.

Once you have learned your Primary Affinity, which can only be one of the 5 basic elements: Fire, Water, Wind, Earth and Lightning. Affinity Training becomes a bit easier. Instead, you will gain 15% when training by yourself and 20% when training with a sensei. More importantly, anyone can do Affinity Training for Light and Darkness elements with or without a sensei. You can perform Affinity Training for Light and Darkness elements before acquiring a Primary Affinity.

Bell Test

While not really a form of training, your sensei and your squad members will be rewarded Ryo for completing a Bell Test. The Bell Test is a special type of training involving a Jounin Sensei or Squad Leader, and his/hers three Genin or Squad Members. It is a simple type of training in which the Squad Leader has two bells that they keep around their waist. The object of the training is for the Squad Members to work together to acquire the bells around the Squad Leaders waist. This training can only be completed by learning to work with your Squad Members. The purpose of this training is to teach a Squad teamwork and for the Squad Leader to better assess his/her Squad Members skill.

Sparring

Sparring is another form of Training. Sparring allows two shinobi to test their skills against one another in head to head combat. While both of these ninjas are allowed to go all out, it is against the rules to actually kill their opponent. When two ninja begin a spar, they begin by forming the Seal of Confrontation with one another. Then, they begin their spar. Once the spar is over, the two shinobi form the Seal of Reconciliation to show admiration and respect towards one fellow shinobi.

One does not gain any Ability Points for Training however, Sparring can be used to fully master and complete a Jutsu Training or Affinity Training. For example, once you learn a Jutsu at 70% Completion, you may use this Jutsu in a Spar and use this to gain more Completion towards your Jutsu. What better way to test your new Jutsu then to try it out against your comrades?