Plans

Started by Lunarachne, Feb 20, 2025, 01:37 PM

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Lunarachne

This is a place for discussing plans for creating things, if people have anything they need to work out, this would be the thread to work on.

Codemaster Jamal

Cool thread. I finished most of the Area Descriptions, I just have one left. And I also need to work on the Special Affinity Jutsus and Bloodline Magic Jutsus. I finished the basic Quests for Errands, Missions and Crimes but, I'm thinking about making some lower ranked crimes for players. Right now, the rule is that the lowest level is C-Rank. I think we need some D-Rank crimes.

I also want to do one example character and some example NPCs.

Lunarachne

Ah, I am working on a Monk Clan for Shizuka Village, got some movement on it, but still working on fleshing out the idea. Going for a clan based upon the Night Parade of a Thousand Demons, and the mythology/historical inspiration from Feudal Japan of wearing masks for self empowerment and for disruption of the enemy. I have a few ideas for how to approach the techniques too.

Codemaster Jamal

Finally managed to get around to updating the Bloodline Magic. I just have to finish Bloodline Magic, then I'll work on Special Affinity Destruction Magic. Afterwards, I'll create 3 clans for Bloodline Magic and then finally, I'll create some sample characters to help people.

I'm still updating the rules for Health and Qi when it comes to character's.

Lunarachne

Like what has been done to the template, also gave me a chance to fix some issues I had on my original post of it. I am realizing I need to also get a character template up, so that will be fun to figure out.

Codemaster Jamal

Hey, do you think more people would be willing to join the site if I made it less about stats? Perhaps if I took away HP and just left Qi instead? Just brainstorming. Overall, your Health and Qi will only be used during Quests, so I didn't think it would be that big of a deal.

I also haven't done much advertisements.

Lunarachne

If you make it less a requirement, or something that is determined during the start of a quest, it might make things easier for the more casual or social role players. As for advertisement, it can be very hit or miss, you will just have to find someone who knows how that works currently, I would suggest Muse and I's mutual friend, as he knows a lot about how RP forum advertisements work. He also knows a few places that might work well.

Codemaster Jamal

I'll speak to him about it. To be honest, I wish I used a different software but, worst case scenario I might convert it to something else. For now, I'm just going to write the setting and events for the RP and then allow players to write their own stories. It seems like Health and Qi is a big problem for a lot of people though. I'll probably remove it from the template for now and I guess later, we will work on it. I'll talk to those two via Discord.

Lunarachne

Sounds like a plan.

Codemaster Jamal

What do you think of the idea of getting rid of Health and just using a Qi count at the bottom of every post? Do you have any ideas for how we should go about combat on this site? I don't want that to be the main point but, I'd like to do some ninja battles from time to time.

In this stat system, we still have the four main attributes but, instead, at the bottom of every post, we leave our character's current Qi count? This way, it's a bit less math but, I wanted some math related in combat. That or we do a pure text-based combat system that has no rules and basically let's the user do anything they can think out of their imagination? I wasn't a big fan of the combat system for NRC and a few of the NRC spin offs that came along. I want to do something different but, I think for now, it'll be better if we find some kind of middle ground?